Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Sunday, July 21, 2013

Time in a Bottle

 I'll be back! (and other famous last words)

General Douglas MacArthur makes good on his promise to return to the Philippines during WWII

I return to my orphaned blog nearly two years to the day since my last post. At the time I had big plans for content and updates, mainly because of my own personal interests with regards to gaming and tech and specifically because I had a lot of time on my hands. I had always been a super-consumer of tech and gaming news, and I felt that I also had something positive I could contribute back to the the community in this regard.

I launched the blog with the intention that it would be my little corner of the web where I could occasionally climb up on my soapbox and talk about things that mattered to me and may also be of interest to a wider audience in general. I would post what I felt were newsworthy items, provide some analysis or commentary, and talk about games and tech. Although I only managed to squeak past a dozen posts, what is present is a good representation of the vision I had for my blog.

Then, REAL LIFE (tm) caught up with me and, well, we know the old saying about the best laid plans...

 

A blast from the past


Last night I had spent the better part of an hour revisiting my original posts and discovered that they made for a good time capsule. The posts covered a very short period of time, and they had captured what in my mind were newsworthy or discussion worthy items of the period in question. The intervening two years neatly encapsulated these posts and allowed me to view them with 20/20 hindsight.

In the quickly changing technology and gaming landscape, industry observers and pundits  alike have a hard time making predictions based on current trends with any amount of accuracy even months out, much less for a period of years. What I found most interesting about some of my posts, was how prophetic some of them actually turned out to be.

The next next-gen


On the matter of next-gen hardware, I think I got most of it right - much to my surprise. Back in 2011, much of the gaming press was still casting about trying to figure out when the next, next-gen was going to arrive. Estimates ranged from holiday 2012 all the way up to 2017. In my commentary and analysis of Nintendo's Wii-U, I predicted that both Microsoft's and Sony's next-gen consoles would be out probably by 2013 and latest by 2014.
 
I was also spot on regarding the Wii-U's (mis)fortunes to date. Nintendo's Wii-U sales have been lackluster and it suffers from the same issues facing the previous generation Wii - lack of content from third parties and first party developers - which I predicted would be a problem for Nintendo. And now that Microsoft and Sony are launching real next-gen hardware with lots of content during their launch windows this holiday season, I see the Nintendo ship slowly sinking under its own weight.

It's all about the games


I started this blog with an initial post on the XCOM reboot by 2K Games. XCOM is a series very near and dear to my heart and to the hearts of many gamers now in their 30's and 40's. It was a simple game to grasp, but like any good game it was difficult to master. There was a lot of concern with the direction that 2K was taking this franchise and I put in my two cents worth on what I thought 2K needed to do to to make things right with the XCOM fanbase. 

At the time, there was a lot of concern that 2K was going to make a shooter with the XCOM license but not provide the game with the strategic and role-playing elements that made the original XCOM series a critical success. In the intervening two years, 2K has reworked the original concept into The Bureau: XCOM Declassified, due out next month.


The Evolution of The Bureau: XCOM Declassified courtesy IGN

Recent trailers during and after E3 show a very polished third person perspective shooter, but with strategic and role-play elements necessary for a proper XCOM branded game. While the focus has changed from being the overall commander to that of a battlefield commander, the inclusion of real-time shooter mechanics create a more frenetic and fast paced game with a sense of real urgency. If anything, the real-time battles are even more visceral and immediate.

We even got an updated turn-based XCOM from Firaxis which came out of left field to become one of the best games of 2012. The first time I heard of this development was well into 2012 and long after I had stopped blogging; but just the same, I'm very glad Firaxis was able to create a modern XCOM game for the current generation of gamers, many of whom knew nothing about this seminal franchise.

Firaxis' XCOM Enemy Unknown gameplay, a modern update to a seminal classic

Looking back, I'm really quite amazed at how relevant some of my posts still are, two years after they were made.



Thursday, June 16, 2011

New Xbox due in 2012?

Stories are hitting the web today commenting on the possibility of the Xbox 720 coming out by next year's E3. John Carmack of iD fame, talks about next-gen consoles having 10x the compute power of current generation Xbox 360s and PS3s http://bit.ly/lAJJvb. The original news was broken by Website Videogamers.com when Crytek revealed that the CryEngine 3 was being used on TimeSplitters 4 and that the engine would also debut on the Xbox 720 during E3 2012. Crytek knows a thing or two about this new console as they are already working with a Microsoft development platform http://bit.ly/katn50.

If Microsoft really follows through, this could just be the single worst thing that could happen to both Sony and Nintendo. Sony's next console, the PS4, is nowhere to be seen as they continue to talk about their 10 year PS3 life-cycle. Nintendo looks to be ready to launch their Wii U during the next E3 show, but with Microsoft eclipsing them in the hardcore gamer segment, it's already old news before it comes out.

If what Carmack says about the processing power of next-gen consoles holds true, the Wii U is already looking like dated technology before it's even released. Given the vastly different requirements to develop for the next generation of consoles, both Sony and Nintendo could be in trouble as Microsoft takes an early lead with the hearts and minds of gamers and developers alike.